Created cinematic environments for the console release of Mortal Kombat X.
Oversaw and participated in the aesthetic and technical creation of 10 PC and 9 mobile
environments on Warm Gun the first Unreal Engine FPS on iPhone.
Tribeca Flashpoint Academy
Hughes Who Production Inc.
IADT Chicago
Tap.Me Games
Goldeneye: Source Beta 4
Strider Mountain
Hypercube: Source
The Citizen 2
Random Quest
Holoreality
Jail Escape