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Precinct 7 (Battlefield: Hardline Premium)

My tasks include Modelling, Texturing, UV mapping, Vert blending, Trail pathing, Props, Architecture Walls, Sidewalks, Buildings, Ground Foliage, Set dressing, Schematics (Node based scripting) and snow shader work.

Prop Example

Prop Example

Destruction Example

Destruction Example

Assets used in other levels.

Assets used in other levels.

Texture Example

Texture Example

Snow Shader

Snow Shader

Snow Shader Ball

Snow Shader Ball

Snow Shader Test

Snow Shader Test

Levelution Schematic Scripting

Levelution Schematic Scripting

Power Lines for Levelution

Power Lines for Levelution

Sidewalks

Sidewalks

Ground Foliage

Ground Foliage

Ground Foliage + Pathing + Walls

Ground Foliage + Pathing + Walls