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Precinct 7 (Battlefield: Hardline Premium)

My tasks include Modelling, Texturing, UV mapping, Vert blending, Trail pathing, Props, Architecture Walls, Sidewalks, Buildings, Ground Foliage, Set dressing, Schematics (Node based scripting) and snow shader work.

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Prop Example

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Destruction Example

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Assets used in other levels.

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Texture Example

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Snow Shader

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Snow Shader Ball

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Snow Shader Test

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Levelution Schematic Scripting

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Power Lines for Levelution

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Sidewalks

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Ground Foliage

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Ground Foliage + Pathing + Walls

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